T-spawn to top mid (64 & 128 tick, jumpthrow)

Setpos: setpos -391.383942 -2039.389404 -82.906189;setang -27.794140 93.791527 0.000000

Easy to throw and the most important smoke for T-side.

128 tick alternative: setpos -391.934143 -2042.656372 -82.906189;setang -26.526196 93.601646 0.000000

Ninja molotov (64 & 128 tickrate, jumpthrow)

You MUST know this grenade. There are not that many spots to hold B-site on Ancient, and ninja should be cleared.

You don't have to seek for exact pixel, with that the molotov becomes extremely easy to throw.

T-spawn -> donut cross smoke (64 & 128 tickrate, jumpthrow)

One more smoke for T-side if you want to safely take mid. 64 tick:

128 tickrate:

T-spawn -> A-halls (64 & 128 tickrate, jumpthrow)

One grenade for two tickrates.

T-spawn -> Triple (64 tickrate, jumpthrow)

The best way to cover one of A-site approaches.

B-stairs smoke (64 & 128 tickrate, standthrow)

Cave smoke (64 & 128 tickrate, standthrown)

With those two smokes and ninja molotov you could make a proper B-execute.

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