T-spawn to top mid (64 & 128 tick, jumpthrow)
Setpos: setpos -391.383942 -2039.389404 -82.906189;setang -27.794140 93.791527 0.000000
Easy to throw and the most important smoke for T-side.
128 tick alternative: setpos -391.934143 -2042.656372 -82.906189;setang -26.526196 93.601646 0.000000
Ninja molotov (64 & 128 tickrate, jumpthrow)
You MUST know this grenade. There are not that many spots to hold B-site on Ancient, and ninja should be cleared.
You don't have to seek for exact pixel, with that the molotov becomes extremely easy to throw.
T-spawn -> donut cross smoke (64 & 128 tickrate, jumpthrow)
One more smoke for T-side if you want to safely take mid. 64 tick:
128 tickrate:
T-spawn -> A-halls (64 & 128 tickrate, jumpthrow)
One grenade for two tickrates.
T-spawn -> Triple (64 tickrate, jumpthrow)
The best way to cover one of A-site approaches.
B-stairs smoke (64 & 128 tickrate, standthrow)
Cave smoke (64 & 128 tickrate, standthrown)
With those two smokes and ninja molotov you could make a proper B-execute.
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